{
  "phase": 2,
  "status": "placeholder",
  "noteJa": "音声ファイルは Phase 2。ここではキュー表のみ。",
  "noteEn": "No audio files yet — cue sheet only (Phase 2).",
  "bgm": [
    {
      "id": "bgm_title",
      "labelJa": "タイトルテーマ",
      "labelEn": "Title theme",
      "loop": true,
      "status": "placeholder"
    },
    {
      "id": "bgm_garage",
      "labelJa": "ガレージ／ショップ",
      "labelEn": "Garage / shop",
      "loop": true,
      "status": "placeholder"
    },
    {
      "id": "bgm_race_city",
      "labelJa": "レース・市街",
      "labelEn": "Race · city",
      "loop": true,
      "status": "placeholder"
    },
    {
      "id": "bgm_race_bamboo",
      "labelJa": "レース・竹林",
      "labelEn": "Race · bamboo",
      "loop": true,
      "status": "placeholder"
    },
    {
      "id": "bgm_race_night",
      "labelJa": "レース・夜",
      "labelEn": "Race · night",
      "loop": true,
      "status": "placeholder"
    },
    {
      "id": "bgm_results",
      "labelJa": "リザルト",
      "labelEn": "Results",
      "loop": false,
      "status": "placeholder"
    },
    {
      "id": "bgm_story",
      "labelJa": "ものがたり",
      "labelEn": "Story",
      "loop": true,
      "status": "placeholder"
    }
  ],
  "sfx": [
    {
      "id": "sfx_ui_click",
      "labelJa": "UIクリック",
      "labelEn": "UI click",
      "status": "placeholder"
    },
    {
      "id": "sfx_countdown",
      "labelJa": "カウントダウン",
      "labelEn": "Countdown",
      "status": "placeholder"
    },
    {
      "id": "sfx_engine_idle",
      "labelJa": "エンジンアイドル",
      "labelEn": "Engine idle",
      "status": "placeholder"
    },
    {
      "id": "sfx_accel",
      "labelJa": "加速",
      "labelEn": "Accelerate",
      "status": "placeholder"
    },
    {
      "id": "sfx_drift",
      "labelJa": "ドリフト",
      "labelEn": "Drift",
      "status": "placeholder"
    },
    {
      "id": "sfx_nitro",
      "labelJa": "ニトロ",
      "labelEn": "Nitro",
      "status": "placeholder"
    },
    {
      "id": "sfx_item_pickup",
      "labelJa": "どうぐ取得",
      "labelEn": "Item pickup",
      "status": "placeholder"
    },
    {
      "id": "sfx_item_use",
      "labelJa": "どうぐ使用",
      "labelEn": "Item use",
      "status": "placeholder"
    },
    {
      "id": "sfx_hit",
      "labelJa": "ヒット",
      "labelEn": "Hit",
      "status": "placeholder"
    },
    {
      "id": "sfx_lap",
      "labelJa": "ラップ",
      "labelEn": "Lap",
      "status": "placeholder"
    },
    {
      "id": "sfx_finish",
      "labelJa": "ゴール",
      "labelEn": "Finish",
      "status": "placeholder"
    },
    {
      "id": "sfx_coin",
      "labelJa": "コイン",
      "labelEn": "Coin",
      "status": "placeholder"
    }
  ],
  "assemblyNote": "Export OGG/M4A; keep under ~200KB each for mobile. Hook via AudioMixer (Unity) or Howler/WebAudio (Three.js) in Phase 4."
}
